It's in the Game - Madden NFL w/ The Duo!
November 29, 202401:16:02

It's in the Game - Madden NFL w/ The Duo!

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Welcome to Recap Kickback, where we chop it up about the latest in TV, movies, & more! This episode, we're diving into Amazon Prime's docuseries, "It's In The Game: Madden NFL".

Join hosts Chappell (@RecapKickback.bsky.social), as he discusses the episode one of the series with returning guests, Deonte (@deppsrightsteps) and Dane (@DaneBTX) as they break down the episode and the growth of one of the most popular video games of all time, Madden.

Stay tuned for our upcoming reviews of TV shows and albums, where we'll bring you all the insights and opinions you crave. Don't forget to subscribe to Recap Kickback for more episodes packed with entertainment news and analysis!

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[00:01:15] Deontay, welcome back, fellas.

[00:01:18] What's up, man? Appreciate you for having us on again, man.

[00:01:21] You know, we had to come in for the video games last time.

[00:01:24] It was for sports-related content and, you know,

[00:01:27] we had to tap in on the Madden episode, bro.

[00:01:30] Of course, of course, man. Thank you for having us.

[00:01:33] Already. See, Dane, to me, I saw, okay, Madden, it's in the game.

[00:01:38] We're doing a docuseries about it.

[00:01:40] We're going to be talking about episode one today.

[00:01:42] And just kind of giving people an overview of what we're going to talk about.

[00:01:45] But when I saw it, I thought, yeah, we can talk about this.

[00:01:48] But this really feels like something the duo should be talking about.

[00:01:51] So, Dane, correct me if I'm wrong.

[00:01:52] Y'all are a perfect pair to talk about Madden.

[00:01:58] How much time do you have?

[00:01:59] We got time, baby. Let's get comfortable. Let's talk.

[00:02:02] If you take a look in the historical context of what Madden has done to our collective lives,

[00:02:07] in terms of just the brotherhood, inspiring us to always keep that competitive fire, you know?

[00:02:16] And then on top of that, just remembering to have fun and it's in the game.

[00:02:20] So that word, it means it's not just a name. I think it's a lifestyle.

[00:02:26] I think Madden itself is a lifestyle, but I'm not going to suck up too much of the air about this beautiful thing that we call Madden.

[00:02:33] What about you, D.A.J.?

[00:02:35] Yeah, I mean, you hit the nail on the head.

[00:02:37] Just like, I think for our generation, like 90s babies, Madden is synonymous with the game, obviously.

[00:02:47] But like they kind of touched on it in the first episode, a couple of people that they interviewed.

[00:02:53] Just like the culture of what Madden meant in like growing up and being with your friends late night, playing video games.

[00:03:02] Like it's just something that, you know, a lot of people like that are into sports video games can relate to.

[00:03:09] And just like it's synonymous with friendship, like they said brotherhood.

[00:03:14] Like I remember. Like, I'm an avid gamer, Dane and I are avid gamers.

[00:03:20] We like literally play the game today.

[00:03:22] We've been playing, you know, especially since like it since I moved out east to Connecticut and like just keeping the connection with your hometown people.

[00:03:31] You know what I'm saying? It's just like it's something that you can't really experience unless you're in it.

[00:03:37] And I think like my brothers were the ones that put a controller in my hand when I was like four years old.

[00:03:47] And, you know, back then you do the trick where you think you plug the game in for you.

[00:03:52] But you're not really plugged in.

[00:03:53] You make your little brother think the game is, but you're not.

[00:03:55] Exactly. And the first game I played was Madden 94 on the Sega Genesis.

[00:04:00] And there's still a picture of me holding the controller as a little kid, but I know we'll tap into that.

[00:04:04] But it's just synonymous with brotherhood, friendship, of course, the video game aspect of it, too.

[00:04:09] But all those things encompassing.

[00:04:11] Yeah, no, I'm definitely here to pick y'all's brains about your Madden story.

[00:04:15] I think that's way more interesting than what we saw in episode one.

[00:04:17] Don't get me wrong. We get a lot of some things and questions that we probably didn't have about Madden that we didn't know we needed to know that we're going to get answered in this episode.

[00:04:26] But we're here to talk about how we grew up and how we were playing Madden, how this really feels uniquely for our generation.

[00:04:33] Don't get me wrong. Video games obviously started before we were born.

[00:04:37] But the heyday really kicks in with us.

[00:04:40] You know what I'm saying? Like we will see the development of video games such as Madden, EA Sports as well.

[00:04:46] And we will see all of that kind of taking place when it was very primitive.

[00:04:49] You know, it wasn't it wasn't sexy.

[00:04:51] It was you got little dots moving on the screen left and right.

[00:04:54] But now now they got this is in different areas now.

[00:04:58] It's professional. OK, they are just seeing all the aspects that go into making the players move the way they do all the different aspects of the game with the attributes and stuff.

[00:05:07] I feel like you don't get that without our generation.

[00:05:09] You know what I'm saying? We grew up and we built this all of this.

[00:05:12] Did you see around here? This is it because of us.

[00:05:14] You know what I'm saying? So watching this was cool because I was like, hey,

[00:05:18] we really did grow up at the precipice of something that will go on to be so great.

[00:05:23] And so I definitely wanted to talk to you all about it for sure.

[00:05:26] I know you all are big football people. Definitely. Right.

[00:05:29] And so, Dane, my question for you first is how does football look if you didn't have Madden?

[00:05:34] You know what I'm saying? Would you be as invested in the sport in general if you didn't have a video game that you could go home

[00:05:40] and kind of simulate your own version of it on a daily basis?

[00:05:45] You know what? That's a great question.

[00:05:47] So without with the absence of Madden in my life, not to be dramatic here, but there is a handful of friendships.

[00:05:55] And I say friendships lightly, but a handful of family that I would not have to this day if not for Madden.

[00:06:02] Whether it's meeting one of my lifelong friends, Demonic, in a Madden tournament at my residence life, you know, dorm hall.

[00:06:09] Or whether it's finally feeling inspired. You know, I think I'm going to try to play football in middle school because of, you know,

[00:06:15] watching Madden and of course Friday night lights.

[00:06:18] Or, you know, running into a situation where I have a girlfriend, now wife,

[00:06:24] that ends up buying me this particular game as a surprise because she knows I like games.

[00:06:28] Like stuff like that is kind of just what brings it full circle and puts it in a bow.

[00:06:31] But it's, you spoke to a great deal and I might be getting ahead of myself in terms of what our generation paid.

[00:06:40] Having to be in the same room or the same vicinity to play these games,

[00:06:44] to have all sorts of different connective systems or different cords and stuff to connect everybody,

[00:06:49] to have a lawn party, if you will.

[00:06:51] And then to now, not even having to be in the same freaking country to play, you know,

[00:06:57] a friend or to just shoot the breeze and over a game of a meaningless game of Madden.

[00:07:03] So I think more than anything, the purpose without Madden,

[00:07:07] I'd say there's a gap, a community of space that's missing from my, you know,

[00:07:14] childhood to adulthood and just the way that we're able to navigate and find common ground

[00:07:18] and just use it as a venue to just kick back.

[00:07:22] Yeah. Deontay made a good point earlier.

[00:07:25] He talks about how he's moved away and yet you're still able to play the video game.

[00:07:29] But we come from a time, Dan, like you said, we are, we used to be in the same room.

[00:07:33] You know what I'm saying? We used to be sitting next to each other playing these games.

[00:07:36] And now you think people get heated online?

[00:07:39] Oh, it used to get hot in them rooms.

[00:07:41] Okay. So yeah, Deontay, I know, I know you grew up playing Madden.

[00:07:46] Like you said, 94 is one of the early, earlier ones you remember just looking at,

[00:07:50] but just think about the way the game has evolved from sitting next to your brothers playing this game

[00:07:54] to now you and Dane playing from across the country.

[00:07:59] Yeah, it's amazing.

[00:08:00] And like one thing that was pointed out in the first episode of this documentary was John Madden himself.

[00:08:07] And I remember like they did a Madden, I can't remember who did it,

[00:08:12] but somebody had did a Madden like life documentary on him.

[00:08:16] And it was kind of the same sentiments of when this game was brought to him by EA was like,

[00:08:22] like if you're going to put my name on it, like it has to be realistic.

[00:08:25] It can't be no seven on seven. It needs to be 11 on 11.

[00:08:29] And like one thing that like when I wanted to play the game first,

[00:08:35] it was just wanting to play obviously because my big brothers were playing it.

[00:08:39] That was their game.

[00:08:39] And I wanted to hang out with my big brothers and I was just like five, six at the time.

[00:08:44] But then it became like learning about football and like growing up in a football household.

[00:08:50] Like that's what we do.

[00:08:51] We watch football, we play football.

[00:08:53] And so this was before I could even step on a football field myself.

[00:08:57] This is how I learned to play the game, right?

[00:09:00] You, you, you, you play the video game version to learn about positions and plays and players.

[00:09:07] And when you finally step on the field, like for me, I,

[00:09:11] the first time I played organized sports was like,

[00:09:15] I think I was maybe in the first grade.

[00:09:18] So maybe like six years old.

[00:09:19] And like, I was ahead of kids that, you know, hadn't had the video games,

[00:09:24] didn't know what they were doing.

[00:09:25] It's like, Hey man, I seen this on this game.

[00:09:27] Like I know what the quarterback does.

[00:09:30] You know what I'm saying?

[00:09:30] I know what the running back does.

[00:09:32] I know what is in that position.

[00:09:33] So I was kind of ahead of the curve.

[00:09:36] And for a lot of kids, you know, that had the opportunity to play the game,

[00:09:41] was ahead of the curve, you know, being able to play at an early age was helpful.

[00:09:45] So even as the game evolved, I think like the player themselves evolved to like make,

[00:09:53] or should I say the studio tried to make it more realistic as possible.

[00:09:57] And now we're in 2024 and it's like, like looking more and more realistic than ever.

[00:10:03] I mean, we still have our gripes about the game, but I think it's so much more than the game itself

[00:10:09] because it's been a teacher.

[00:10:11] It's been a, like we always been harking on, like it's a culture thing, a family thing,

[00:10:17] a bonding thing.

[00:10:18] So it's all of those things put together.

[00:10:21] Yeah.

[00:10:22] It's funny because I didn't grow up playing football.

[00:10:24] I was going to play basketball, play baseball.

[00:10:25] I played soccer for a little bit, but I never got to play football.

[00:10:28] So Madden was my only way to ever play.

[00:10:30] You know, it was like, I can never see myself in those pads because it just never happened.

[00:10:35] You know, like whatever the case, but I was a little guy, you know,

[00:10:37] my mom wasn't trying to get me in the, get beat up on the, on the football field.

[00:10:40] So like I was focusing on other sports and stuff, you know, but then you get mad and you say,

[00:10:46] okay, now I can play.

[00:10:47] And then we got to the point where we could create our own players and put yourself in the game.

[00:10:50] You know how that went, the attributes sky high, you know, 99 all across,

[00:10:55] the boy, you out here doing some amazing things as a quarterback, you know?

[00:10:59] Yeah.

[00:11:00] So it really was something that, you know, it allowed people to transport themselves into

[00:11:04] a world that was like, it seemed like it couldn't be like unattainable, right?

[00:11:07] Like it's like in my real life, I might not be able to do this.

[00:11:10] I might not ever play pro football, but I didn't play enough Madden to where I could tell you

[00:11:13] how all the bells and whistles work.

[00:11:14] So it's definitely fun to think about, especially knowing that there are some people who grow up

[00:11:18] and they don't have a lot of family.

[00:11:25] Madden is, uh, as a game is probably one of the ones that most, I will, I won't speak

[00:11:30] for all black folks, but most, uh, young black men around our age probably grew up with some

[00:11:35] type of connection to that game.

[00:11:36] And so it's so cool that they are finally doing a docu-series on it, especially now with

[00:11:41] all the different advances that have been made in technology, um, because it just doesn't

[00:11:45] look the same as it did back when it started.

[00:11:47] I mean, this thing goes way back to 1983, you know, where they're trying to make this a

[00:11:53] computer game.

[00:11:54] Now, Deontay, did you know that Madden originally started off a computer game?

[00:11:57] Cause I learned so much in this docu-series and I got some questions.

[00:12:01] I, I did not know that.

[00:12:04] Um, like my first, you know, iteration with the game was when it had already was on Sega

[00:12:10] Genesis back in 94, 93, but I was, you know, a young and to not understand it at that point,

[00:12:16] but I never knew it was on PC at first.

[00:12:18] So to see, uh, for, for their betterment, obviously them switch over and realizing PC wasn't the

[00:12:25] move.

[00:12:26] We got to go to console was, uh, nice to see.

[00:12:29] And like, and another salute to, to John Madden, because in the first episode, they kind of touch

[00:12:36] on how he wasn't pleased with that first iteration of the game.

[00:12:41] And like him and his agent were kind of thinking about, Hey, like these other companies are coming

[00:12:47] at us.

[00:12:48] Um, maybe we should, you know, decide if we want to switch up, you know, but, uh, the agent

[00:12:54] had mentioned how John Madden was a loyal guy and it was like, yeah, they'll figure it out.

[00:12:58] And they eventually did.

[00:12:59] And I know you'll probably tap into it, but I didn't even know about the story.

[00:13:02] I had heard of the, uh, Joe Montana football, but I didn't know how the back channels had

[00:13:09] to, how they had to kind of grimey.

[00:13:13] That's crazy, bro.

[00:13:14] Filthy work.

[00:13:16] Yeah.

[00:13:16] Hey, this is, this is some grimy stuff.

[00:13:18] I mean, we can talk about it.

[00:13:19] Uh, so, you know, Madden starts off as an idea for a computer game and then like, all

[00:13:24] right, that's not really working.

[00:13:25] Let's, let's switch it over to cartridges.

[00:13:27] Cause there's a company that called Sega that's doing these cool things with cartridges.

[00:13:31] And then, um, well, we got to figure out a way to make Sega take us on and we can't

[00:13:36] really figure that out because, um, we don't really know how to make these cartridges.

[00:13:40] So now we have to go and reverse engineer a Sega and basically steal the technology so

[00:13:46] that we can create our own and sell it back to them.

[00:13:49] Dang that.

[00:13:50] This is crazy.

[00:13:51] So, so funny that you mentioned that because as they're going through the process of not

[00:13:59] programming, but I guess the programming in a sense and taking things positive, man,

[00:14:04] was that was me and my cousins and my friends when the, when the Sega fell off the top of

[00:14:07] the daggone dresser and then it broke.

[00:14:09] So we had to put the thing back together and you had to figure out why, you know, this

[00:14:12] went this way.

[00:14:13] And then somebody next door had a Sega.

[00:14:14] So we had to bring that over and take it apart together.

[00:14:17] So we know how to put it together.

[00:14:18] I'm like, man, they just like me.

[00:14:20] I'm going to be a software engineer.

[00:14:22] I'm thinking about it now, but think about being so driven by the sport of football that

[00:14:30] clearly a lot of these guys never played.

[00:14:32] And they're very adamant that, you know, this is not what we do for a living.

[00:14:34] We don't understand that, you know, the IQ behind football.

[00:14:38] We don't understand the culture about football, but I know how to, I know how to write code

[00:14:42] and I know how to build this into that.

[00:14:44] And I know computers really well.

[00:14:45] So these guys were so driven behind the sport that they didn't even participate in just

[00:14:50] for the sure ability of, or possibility of being successful and being recognized.

[00:14:56] So to that, to me, having that layer peeled back and just seemed like, man, these dudes,

[00:15:01] and the thing about it was they weren't even sure if it was going to work.

[00:15:04] And just the level of, all right, guys, we don't have to get this out the mud and everybody's

[00:15:10] in this little confined space.

[00:15:11] And they said only a certain amount of people were able to enter this specific room where

[00:15:16] they were deconstructing the game and trying to figure out based on, you know, program

[00:15:20] languages and all those types of code that were in the games and how to make it work.

[00:15:24] So that part to me was fascinating in that sense, but also just, it spoke to the level of

[00:15:29] determination that that team had.

[00:15:30] And, you know, they may mention about a number of times that, you know, the lights or the

[00:15:36] building, the lease to the building itself, you know, this could be all over with in

[00:15:39] a matter of weeks.

[00:15:40] Like, so they were really just living on a hope and a prayer at that point.

[00:15:44] But that, you know, that they had that dog, they had that dog.

[00:15:48] They know that they had these competitors and the enemy of my enemy is my friend type of

[00:15:52] situation.

[00:15:52] So that was their play, which I wish they would have fleshed it more, you know, fleshed

[00:15:55] it out more.

[00:15:55] But I'm getting ahead of myself.

[00:15:57] They might, you know, get to that later on down the road.

[00:15:59] But to me, it was a fascinating piece to see just how grimy the game is because, again,

[00:16:04] they played out this watered down product and they say, oh yeah, these guys only had 13

[00:16:09] plays and they were all blown away and fascinated.

[00:16:11] Meanwhile, they got like, you know, 90 plays on this side.

[00:16:14] So I'm like, man, that's grimy, but that's smart.

[00:16:18] And, you know, this is the reason why these guys are in the room making these kinds of

[00:16:22] decisions because they're forward thinking.

[00:16:24] They were literally thinking two and three steps ahead of the competitor.

[00:16:28] Yeah.

[00:16:29] We are like pioneers of, you know, yeah, for sure.

[00:16:33] Yeah.

[00:16:34] Trip Hawkins shows up, right?

[00:16:35] And he's the president and he's like, I really want to make a sports game.

[00:16:39] I want to make a football game.

[00:16:40] And we have other sports games.

[00:16:41] They do show us like the Larry Bird and Dr. J games and stuff that like this before

[00:16:46] our time.

[00:16:47] But I'm like, I've seen, you know, like I've heard whispers I've seen in the museums, you

[00:16:50] know, where they keep these in the archives that these games exist.

[00:16:53] But then when you see the graphics and stuff, you're like, yeah, they weren't doing nothing

[00:16:56] back then.

[00:16:58] It was so ahead of the time, you know, just to have these little, little pieces barely

[00:17:03] moving, but they had the personalities of Dr. J, some of the moves of Larry Bird.

[00:17:07] And they're like, okay, how do we do that for football?

[00:17:10] But Deontay, you know this better than most people.

[00:17:12] Football has a lot more players than a basketball team we're having.

[00:17:15] Each player, they want to have their own personality at certain points.

[00:17:19] So now they have to figure out a way to not only make this game, you know, something

[00:17:23] that people want to play, but also make it honest to, you know, each of the positions

[00:17:27] that are on the field.

[00:17:28] Because I think for the average viewer, they look at maybe like the quarterback, the wide

[00:17:33] receiver, the running back.

[00:17:34] I think, okay, these are the ones I pay attention to, right?

[00:17:36] The people are scoring.

[00:17:37] But there are so many other like moving parts on here.

[00:17:40] They talk about it like it's chess, Deontay.

[00:17:43] Yeah.

[00:17:44] And like, if it, for me, I would be like, if I was a programmer or engineer in that time,

[00:17:51] it's just like having the pressure of a guy whose name, like a legend in the sport at the

[00:17:58] time, and he still is a legend in John Madden and having the pressure of like, all right,

[00:18:02] how do we make this successful?

[00:18:04] If we, one, already struck out before with the PC version that he was not, you know,

[00:18:10] saying like not feeling at all, knowing this is our last shot and to make it, you know,

[00:18:16] for that time as realistic.

[00:18:18] And, you know, the 3D for them at that point was fairly new to the video gaming process.

[00:18:24] Like, that's not easy.

[00:18:25] Like, I kind of feel like, well, I think it was, I want to say it was Tripp that was talking

[00:18:32] about how, even before they started, you know, the actual video game process of how he had

[00:18:38] the, the, he had a video or excuse me, a football board game per se with math.

[00:18:44] And like, I thought that was pretty.

[00:18:46] Dungeons and Dragons, yeah.

[00:18:48] Right.

[00:18:49] Like the Dungeons and Dragons and football.

[00:18:50] I thought that was pretty interesting because like, when you think about it, when you actually

[00:18:54] put those, like, not the actual formula of it, but like, if you're thinking mathematically

[00:19:01] and trying to incorporate that into the football game itself, that, that makes sense to like,

[00:19:08] all right, a player has to be in this certain position and has to do this action for it to

[00:19:14] resemble something that, you know, the, the player might deem as realistic.

[00:19:20] If that, if y'all know what I'm talking about, but it's just like, yeah, those little intricacies

[00:19:23] that you have to think about during, like, we talk about late eighties, early nineties,

[00:19:30] like we're not, we're in 2024 now, obviously.

[00:19:33] But like back then you had to like, kind of think outside the box, like how, how are we

[00:19:38] going to duplicate this?

[00:19:39] And I think their best move was, you know, like we had just talked about reverse engineering

[00:19:44] and trying to get it as realistic as possible.

[00:19:47] And I feel like, I mean, obviously they hit the spot at that time, but just like, it's

[00:19:52] not, I assume it's not easy to do.

[00:19:55] And they kind of described that in there, but yeah, man, it's, it's incredible to think about

[00:19:59] and like, they, I like even how they, at least the first episode, how they kind of went forward

[00:20:08] and back in time.

[00:20:11] Because I think that's important because now like Madden is so bigger than, I won't say

[00:20:21] light, but it's so huge right now in 2024.

[00:20:23] It has been forever to kind of go back to the humble beginnings of like, okay, how do we

[00:20:28] get here?

[00:20:29] Like giving us the flashback, you know, forwards kind of like this.

[00:20:34] I feel like they were shattering, like you had mentioned, like how were they able to

[00:20:40] make it seem realistic back in the early nineties and then like how they're doing it

[00:20:47] now, like motion capture, you know, all the computer analytics and things of that nature

[00:20:53] is very interesting to see.

[00:20:54] And like, and I, you know, I've seen them do the motion capture stuff, but I guess I didn't

[00:20:58] really realize, and I hope they go into this and further episodes.

[00:21:02] I didn't really realize like they have actors.

[00:21:07] They have to like for the motion capture part.

[00:21:10] They do it full contact, dang.

[00:21:14] Full contact, stunt coordinators, like taking hits.

[00:21:19] Like, I mean, you see it in the game, like, dang, you know, they gotta, somebody has to

[00:21:23] do that.

[00:21:24] Right.

[00:21:24] But then you see it like, hey, I'm not, I don't know if I'm signing up for that, you

[00:21:29] know, and kind of to get off the subject, but not on like, I don't know if y'all just

[00:21:34] saw on the news where there was a union that was just brought to fruition by the stunt or

[00:21:41] excuse me, the motion cap players that do 2K games.

[00:21:44] Like they're finally getting unionized and that's good for them because like looking at

[00:21:48] this doc in the first episode, like these dudes, they gotta be, you know, in shape and take

[00:21:55] hits.

[00:21:55] You know what I'm saying?

[00:21:56] And it's just crazy.

[00:21:58] But to go back to my regular point, I like how they kind of mirror the past with the present

[00:22:03] in the first episode and shadowing each other.

[00:22:05] I think that was a good part of the first episode.

[00:22:09] Oh yeah.

[00:22:10] And I definitely want to talk about more of the motion cap stuff because that's crazy.

[00:22:14] Just in and of itself, all the implications of just, I mean, imagine you go to work, this

[00:22:18] is your job and you didn't tour at ACL because you pretending to play football.

[00:22:22] You know what I'm saying?

[00:22:23] Like, no, like you out for the season because you pretending to play football and you know,

[00:22:28] in full, you know, like gear.

[00:22:31] It's crazy to think that, but when you go back, you're right.

[00:22:33] It all starts with trying to find a face and a name that's going to sell this product,

[00:22:37] right?

[00:22:38] You have football.

[00:22:39] Joe Montana already has a thing with Atari apparently.

[00:22:42] You know, I was like, okay, cool.

[00:22:44] That sounds all right.

[00:22:45] But to me, one of the smartest things they ever did is find John Madden.

[00:22:49] You know what I'm saying?

[00:22:50] Like as someone who, I grew up watching football.

[00:22:53] I know Madden's name more from the game than I do from football.

[00:22:57] You know, like by the time I was growing up watching it, it's like, he was like a commentator.

[00:23:01] He was doing commercials and stuff like that.

[00:23:03] He's on the later end of his career, you know, but Madden, his name will always be,

[00:23:08] you know, synonymous with this video game.

[00:23:10] And it touches so many lives over the years.

[00:23:12] Like I don't, he doesn't know at the time that this is going to be something that every

[00:23:16] little black boy going to have in their household.

[00:23:18] You know, that every conversation Madden gets talked about probably a billion times a day,

[00:23:22] just at elementary schools, high schools, middle schools, colleges, you know, and that's

[00:23:28] before grown folks.

[00:23:29] And now, you know, with video games being so accessible, I think back then they were thinking,

[00:23:33] games were for kids, you know, that kind of thing.

[00:23:35] But now everybody playing video games and they play them forever.

[00:23:38] And so having Don Madden as the face of this, and also he was 10 toes down on trying to make

[00:23:43] something that was good, you know, not just, you know, accepting any product.

[00:23:46] He's like, nah, I gotta like the game.

[00:23:49] It gotta be real.

[00:23:50] It's gotta have, it's gotta make football sense.

[00:23:52] It's, uh, it was the first step that they took, but I don't know if, you know, Joe Montana

[00:23:58] football ever takes off like Madden football does, you know, it just, it don't hit the

[00:24:02] same day.

[00:24:02] That's how, that's how I feel.

[00:24:04] Like, you don't even got the same ring to it.

[00:24:05] Oh, no, you're right.

[00:24:07] And the thing about it was Madden's representation was speaking with so much conviction.

[00:24:12] Like, Hey, y'all can't have my man's name out here on this.

[00:24:16] And you putting out this, whatever, whatever you thought this was supposed to be like,

[00:24:21] this is not impressive.

[00:24:22] Y'all can't have my man's associated with that.

[00:24:24] And he was standing 10 toes down with him.

[00:24:26] And it's like Deontay's mentioned, it was amazing.

[00:24:28] Them showing those present day clips and interviews, but also having that footage back in the day,

[00:24:33] them jokers knew they was, this was going to pop.

[00:24:35] Like that it was going to fly.

[00:24:36] It was going to do amazing things because while, I mean, obviously one, you know how,

[00:24:43] how hard it was to come across a good camera to record, you know, life events back then.

[00:24:48] But also too, you recording this stuff, this type of stuff in a corporate setting,

[00:24:52] like the old buddy said, he had a lady from budget or finance or whatever,

[00:24:55] right next to her, you know, trying to handle business calls.

[00:24:57] And they up here playing the game.

[00:24:59] You know how, I know how difficult it is.

[00:25:03] I'm thinking with my HR brain.

[00:25:04] I know how difficult it is right now to have phones in classrooms or just in a particular office

[00:25:08] or even social media apps.

[00:25:09] These brothers had like, you know, we ain't talking about the little small,

[00:25:12] oh, here you go camera.

[00:25:14] We talking about these jokers had the big old, this is just 25% of the camera.

[00:25:20] You probably had three other people holding, you know, equipment just to make sure we get

[00:25:22] the full shot.

[00:25:24] So they knew that they were on the, they knew they were on the horizon of something amazing

[00:25:29] just by how much historical footage they were able to put in there.

[00:25:32] And it's not like just five seconds of cut up.

[00:25:34] They're talking about, you know, 30, 45 seconds worth of material of John Madden playing the game.

[00:25:40] John Madden talking to them, hey, this is not football.

[00:25:43] And so it's, it's, it's amazing in that sense, but also he, John has some, including his son,

[00:25:49] John has some solid people around him protecting his legacy and his name.

[00:25:53] And I think more than anything that helped, that helped the guys over the edge.

[00:25:57] Just, you know, like, hey, let's take this an extra mile because we're going to make a,

[00:26:00] we're going to make history here, but also we're going to make this guy look even more amazing

[00:26:04] than what he already is and the legacy that he's laid out.

[00:26:06] Yeah.

[00:26:07] Deontay, he brought his playbook.

[00:26:09] He said, okay, look, the play is not even right.

[00:26:11] This man used the Oakland Raiders playbook.

[00:26:13] Like it was normal.

[00:26:14] I was like, I think you can just do that.

[00:26:16] But he did it.

[00:26:17] And that kind of sets the tone for what we get from video games now.

[00:26:21] You know, I remember when they started doing like ask Madden where he would just go pick

[00:26:25] a play for you, you know, and that was a thing you can do in a game.

[00:26:28] And so knowing that these were real plays that he saw with his own eyes and he was like putting

[00:26:33] into this game, it was very personal for him too.

[00:26:36] So he couldn't let it fail.

[00:26:39] Right.

[00:26:39] Oh yeah.

[00:26:40] Most definitely.

[00:26:41] And like when, when you, and I think that was a plus, like we talked about the pressure

[00:26:47] that Madden brought to the development team with, you know, his name on the line

[00:26:51] and things of that nature, but on the flip side of that, obviously, but it helped them,

[00:26:56] right?

[00:26:57] Like they want to make this game as realistic as possible.

[00:27:01] And why not, you know, have the playbook there that incorporates stuff from the real

[00:27:07] Oakland Raiders at that point, a Super Bowl winning coach right here.

[00:27:10] Like let's try to make this the most realistic 11 on 11 action as we can.

[00:27:16] And we have the guy here and you had mentioned it just having like his name on it, but like

[00:27:24] him being a part of the process a thousand times over helped this game succeed.

[00:27:31] And like, if you look at the game now, like they're like, they've added like, like stuff

[00:27:39] you see on Sunday, like the really weird little motion plays that the Miami Dolphins run with

[00:27:45] Cheetah.

[00:27:46] Like that's in the game now, like literally living up to the, it's in the game kind of,

[00:27:50] you know, mantra.

[00:27:51] Um, it started way back then, like with Madden and like, I feel like, you know, there's

[00:27:56] Grice with the game, you know, in, in 2024, but like they have continued to build on what

[00:28:05] he started back in, you know, the late eighties when he signed his name to this thing.

[00:28:10] Um, and it's still thriving today, you know, and it's a credit to, to him and those close

[00:28:19] that, you know, wanted to see this game succeed and have it to where it is today.

[00:28:24] Yeah.

[00:28:25] But we didn't have, we go through this without any hook hiccups, right?

[00:28:28] Like there were definitely some moments where we hit some walls.

[00:28:32] Uh, Nintendo shows up from Japan, like, Hey bro, guess what we got?

[00:28:35] Cartridges.

[00:28:37] And Trip was not filling the cartridge.

[00:28:39] Like, nah, we're going to stay on our PC, which is an argument.

[00:28:41] I think as a tellers all the time, right?

[00:28:43] Like that's an argument that they're having for centuries at this point.

[00:28:46] Right.

[00:28:46] Like PC versus, uh, versus a console, you know?

[00:28:50] And so they started back in and, um, because Trip doesn't want to, uh, go over to PC, they're

[00:28:57] making a game and it's just lackluster, you know, uh, like Dan was talking about his son

[00:29:00] tells him, Hey daddy, this game sucks.

[00:29:02] You know, uh, I don't like it.

[00:29:04] And so every video game in the company wanted out in the world, wanted out, nobody wanted

[00:29:09] to do this.

[00:29:10] And so they had brought in their arcade guru and he like, listen, we got to do the

[00:29:14] cartridges.

[00:29:15] We have, this has to happen.

[00:29:17] And when Matt, uh, they're not down with that, he ends up leaving and going to Activision,

[00:29:21] but then he comes back and like, all right, listen, I'll come back.

[00:29:24] On his next break.

[00:29:26] Right.

[00:29:28] That's when you show up someplace and you're like, Ooh, it's ghetto over here.

[00:29:30] Okay.

[00:29:31] All right.

[00:29:31] I don't like it.

[00:29:33] Yeah.

[00:29:35] So he comes back with a plan.

[00:29:36] He's like, listen, we got to do the cartridges thing.

[00:29:38] We got to.

[00:29:39] John is loyal to the soil.

[00:29:40] He ain't going nowhere.

[00:29:41] Um, but we're moving into hostile territory, right?

[00:29:44] Like nobody wants to see us making the console.

[00:29:47] And so we got to figure out a way to take down our joint enemy in Nintendo.

[00:29:53] And so, um, I did not know any of this day.

[00:29:56] And I had no clue that this is how we got basically video games as we know it today.

[00:30:00] They went in, they reverse engineered the Sega Genesis, and then they go in and basically

[00:30:05] negotiate with it and say, all right, look at this cool game that we basically made for

[00:30:09] your system.

[00:30:09] Wouldn't it be wild if we made it for somebody else and forced their head, you know, to where

[00:30:15] now they got to produce this game.

[00:30:16] But the caveat is you got to produce the Joe Montana game as well.

[00:30:20] And this is when it gets dirty, Dane.

[00:30:23] This is what I'm talking about.

[00:30:23] Like explain to me exactly what they did.

[00:30:27] Yeah.

[00:30:27] What did they do here when it comes to Joe Montana?

[00:30:30] Cause I feel like if I'm Joe Montana, I'm watching this like, what the hell?

[00:30:32] You know, like what, what, what do you think?

[00:30:34] I think the beautiful, the, the artistic piece of this plan or this, the, the production of

[00:30:41] this particular episode was showing the clip of, of Joe saying, Hey guys, we're working really

[00:30:46] hard to put out this new game.

[00:30:47] It's going to take us a while, but we appreciate your patience.

[00:30:50] Little did he know.

[00:30:52] Little did he know they were putting together a smorgasbord, a watered down bull job in order

[00:30:58] for them to be able to come out looking like, yeah, y'all might've had these little five

[00:31:02] little features over here in this game, but we got 17 on this product by our product.

[00:31:08] So the bacon switch, it's again, it's one of those things where you have to have very

[00:31:13] forward thinking people, um, and two steps ahead of their opponent.

[00:31:17] And it seems like these guys were not only confident in their ability to, with the misdirection,

[00:31:24] speaking of that, with the, with the misdirection, they pulled, they pulled the ball.

[00:31:28] Right.

[00:31:28] Running back taking off right here.

[00:31:29] We don't know where we, cameraman's full.

[00:31:31] He's looking at the running back quarterback has the ball.

[00:31:33] He's going this way.

[00:31:34] This is exactly what they did straight up misdirection.

[00:31:37] They didn't even know they got from that probably until this document documentary, you know,

[00:31:41] came out.

[00:31:41] So I don't know, but at the same time, it speaks to the level of their brilliance,

[00:31:45] their level of planning, their level of risk, because again, they talked about the,

[00:31:50] the reality, like, Hey, we could be facing some lawsuits guys.

[00:31:53] Like we could forget, like, you know, not having a job.

[00:31:56] We might not have freedom.

[00:31:57] Our bank accounts might be drained.

[00:31:59] And yeah, as we know it might not, you know, might not even make it to the light of day.

[00:32:02] And thankfully it worked out the way that it did when they were able to wow, uh, all

[00:32:06] those execs.

[00:32:07] Um, and again, it's, it speaks to the level of, um, the thing that I enjoyed the most about

[00:32:13] man.

[00:32:13] It's the root of it.

[00:32:15] The foundation is the presentation.

[00:32:16] The presentation is how they got their collective audience and their collective buy-in.

[00:32:21] They're like, you know what?

[00:32:22] Let's take a chance on these guys.

[00:32:23] But then like one, it showed me the, the, the, the Greek, not read because everybody's

[00:32:30] trying to make a dollar.

[00:32:30] I ain't gonna, I ain't gonna hit on that, but it speaks to the level of, I'm going to get

[00:32:35] my money for like, you know, Nintendo or the Sega's like, Hey, I'm offering this sweet

[00:32:39] deal.

[00:32:39] So what it's only less than 3% of, you know, whatever we're making, but it's still a deal.

[00:32:44] I'm like, dang, y'all.

[00:32:45] I mean, obviously you take on the, the, the manufacturing of the game, the distribution

[00:32:49] and all that type of stuff, but you only cutting them out this amount of money.

[00:32:52] And, you know, these guys are putting their lives, you know, work behind all this.

[00:32:57] And this is what they get, but they spoke to it.

[00:32:59] So, you know, they spoke to their plan that they, they, um, constructed.

[00:33:03] And then just the level of dissatisfaction, which I'm assuming we'll get into a little

[00:33:06] bit, um, their dissatisfaction with, or here's the, you know, two or however many, I think

[00:33:12] it was two or two or $3 million that they were going to offer for that particular product.

[00:33:15] And a lot of the guys, the engineers like, you know, hell no, like we ain't doing that.

[00:33:19] Like, hell no, we won't go type of dude.

[00:33:20] So, um, it was a brilliant plan, but, you know, there was a lot of risk, which I can respect

[00:33:25] and just the, the presentation that, uh, allowed them to, to woo the, the collective, um,

[00:33:32] support.

[00:33:32] Yeah.

[00:33:33] And this is 1990.

[00:33:34] And so they, they're like, okay, this game should be finished in like 18 months.

[00:33:39] Uh, they bring in Jim Simmons and he's got this game up and running in six months, you

[00:33:43] know, and they are not ready for this, but he's so inventive with the things that he does.

[00:33:47] Right.

[00:33:47] So they're used to seeing like football basically on a flat screen, you know, like, and they

[00:33:51] haven't figured out 3d yet.

[00:33:52] He slits the screen and then everything changes.

[00:33:57] And then his, his masterstroke, I'd say is when the players get further, they get smaller.

[00:34:02] And when they get closer, they get bigger and it just changed the way they looked at it.

[00:34:09] Yeah.

[00:34:10] For them at that point, people were like, Hey, that's just like how it is.

[00:34:14] When I watch it on TV, they go down the field, they get smaller.

[00:34:19] Right.

[00:34:19] Are they closer to the, to the TV?

[00:34:21] They closer to me, they bigger.

[00:34:22] And like, like you mentioned Simmons, like, and it seems like everybody else in the, in

[00:34:27] the episode that spoke on him called him a genius.

[00:34:31] And like, you know, like he literally changed the game and like when, when Dane spoke on it,

[00:34:39] having those kinds of minds and people collaborating, like it's, it's a win-win situation.

[00:34:45] And for them, um, it turned out great.

[00:34:48] And for Simmons, he was, I want to say, wasn't it like, he was like, yeah, they were like ahead

[00:34:55] of schedule or two months.

[00:34:56] I remember hearing two months.

[00:34:58] I can't quite remember.

[00:34:59] It was supposed to be done in 18 months and he did it in six, you know, like they like,

[00:35:05] yeah.

[00:35:06] Yeah.

[00:35:07] Yeah.

[00:35:07] Um, they were trying to get the screen to turn on and have one green dot.

[00:35:10] And then they looked up and he had the whole field on there.

[00:35:13] And I was like, God.

[00:35:15] Yeah.

[00:35:15] And it's funny when they took it to, when they took it to Sega, Sega's like, oh shit.

[00:35:21] Y'all did.

[00:35:22] Like they didn't have no choice.

[00:35:24] Right.

[00:35:25] But like, I, Hey, y'all, yeah.

[00:35:30] Like, you know, sign on this dotted line and, you know, um, but yeah, the Simmons, Simmons

[00:35:36] came clutch for the team there.

[00:35:39] Yeah.

[00:35:39] So they think that, um, they're going to take it in, sell it and everything's going to be

[00:35:44] cool, but they might get sued.

[00:35:45] They might get sued.

[00:35:46] This is highly illegal.

[00:35:47] You know, they stole it.

[00:35:48] They loaded up on cash.

[00:35:50] Just in case.

[00:35:51] They were getting ready.

[00:35:52] Yeah.

[00:35:53] Getting their, getting their stuff in a row.

[00:35:54] Cause they were like, okay, we might get sued.

[00:35:56] But if we, if this works, this will make us.

[00:35:58] And the, the, the negotiation basically goes, all right, we already had the Joe Montana thing

[00:36:03] happening.

[00:36:03] Y'all still got to make that happen, but we're going to let y'all make a mad thing too.

[00:36:07] And like Dan was saying, I mean, they switched and they completely like, it's like raggedy.

[00:36:12] It's got half the plays that they got.

[00:36:14] It's got none of the cool stuff.

[00:36:16] None of it probably got instant replay.

[00:36:18] You know what I'm saying?

[00:36:21] Now I want to talk about that because.

[00:36:25] That's some bullshit.

[00:36:26] I'm sorry.

[00:36:26] I didn't mean to say that.

[00:36:28] No, like if you're, if you're Montana, right.

[00:36:32] He, he must've not even cared at that point.

[00:36:35] He had to.

[00:36:35] He didn't know.

[00:36:37] Yeah.

[00:36:37] They got the check.

[00:36:38] Yeah.

[00:36:39] Because like if you're Montana or like anybody in on that team, like you gotta be like,

[00:36:46] all right, y'all know this is what they did.

[00:36:48] Right.

[00:36:48] They did that purposely.

[00:36:51] You know what I'm saying?

[00:36:51] Yeah.

[00:36:52] At this point, you gotta be shaking your head.

[00:36:54] But I guess at that point, everybody was just done with it.

[00:36:56] They probably didn't figure Madden had legs at that point.

[00:36:59] It was going to be a one hit wonder or whatever, but that ended up, I just thought that was insane.

[00:37:04] Well, that for not only for Joe Montana's team, but think about the consumer.

[00:37:09] Right.

[00:37:09] And we deal with this all the time as people who play video games, you go in, you excited

[00:37:13] to buy a game.

[00:37:14] You bought a game and you're like, bruh, this is not, this ain't what it is.

[00:37:19] And then everybody hit you with the, you should have bought this money.

[00:37:24] Somebody has said that in the episode, they said that the clerks were telling people

[00:37:30] to buy Madden because they knew what the deal was.

[00:37:34] You know what I'm saying?

[00:37:36] Hey, bro, look.

[00:37:37] Oh, you getting this Joe Montana?

[00:37:39] Hey, bro, let me tell you something.

[00:37:40] Say, dog.

[00:37:41] For the same price.

[00:37:42] I think he won this one.

[00:37:44] Yeah.

[00:37:44] Same price.

[00:37:45] You heard about Madden?

[00:37:47] Yeah.

[00:37:48] It's on, it's on, it's on aisle two.

[00:37:51] Yeah.

[00:37:52] That is on aisle two.

[00:37:53] Right.

[00:37:54] Joe Montana got, Joe Montana got 13 plays.

[00:37:57] Madden got 50, bro.

[00:37:59] You can run 50 plays.

[00:38:00] You know what I'm saying?

[00:38:01] It's got a little sketchy though too, because it's like, it's like the, the guy that's going

[00:38:05] to offer, the mechanic's going to offer the picture.

[00:38:07] Hey, just come back here after seven o'clock and everybody, half the price.

[00:38:11] I'm like, wait a minute now.

[00:38:13] You got smart.

[00:38:14] I want to save some money, but I want to make sure that my car is driving.

[00:38:17] It's almost coming out of, it's too good of a deal to pass the ball.

[00:38:20] Too good of a deal.

[00:38:21] Yeah.

[00:38:22] Yeah.

[00:38:22] Cause you know, the people are like, man, I want the Joe Montana game.

[00:38:25] It's Joe Montana.

[00:38:25] That's a big name.

[00:38:26] Right?

[00:38:26] So it's everywhere.

[00:38:27] Like I want the Joe Montana game.

[00:38:29] And then they dad out there ringing his pockets, trying to figure out, okay, I need $15 for

[00:38:33] this game.

[00:38:34] And I don't know.

[00:38:35] It's going to break me.

[00:38:35] I got to work overtime at the foundry, you know what I'm saying?

[00:38:38] To make this happen.

[00:38:39] You know, it's 1990.

[00:38:40] So it was tough.

[00:38:41] But then you get there.

[00:38:42] Yeah.

[00:38:43] And yeah, some youngster at Toys R Us is like, nah, baby.

[00:38:47] Tell you something.

[00:38:48] Your kid going to be happier with this one.

[00:38:51] And imagine Dane being the kid who didn't get mad and you got stuck with Joe Montana.

[00:38:56] Like that's why this is some whole shit.

[00:38:58] No disrespect to them.

[00:38:59] But it's some whole shit.

[00:38:59] Oh man.

[00:39:00] And you know what?

[00:39:01] Growing up poor.

[00:39:02] It's easy to see that because you see the big thing was coming up, you know, that the

[00:39:11] Air Force won.

[00:39:12] Man, you walk by with the knockoff Air Force Ones that don't got the little logo on.

[00:39:17] It's like, now you're getting clowned.

[00:39:20] But this is even worse.

[00:39:22] Now you get clowned.

[00:39:31] Which one?

[00:39:32] They're thinking it's about to be mad.

[00:39:33] And they're like, you need to have to play this, man.

[00:39:39] With this?

[00:39:39] With this?

[00:39:39] With this?

[00:39:40] With this?

[00:39:41] Same thing.

[00:39:42] Feeling a shame and embarrassment.

[00:39:43] You just got to sit there with your head down.

[00:39:46] Everybody's communicators.

[00:39:47] Bootleg.

[00:39:48] Raggedy game.

[00:39:49] So.

[00:39:49] They said Tecmo Ball.

[00:39:50] It had to be some.

[00:39:54] No, it just had to be some, you know, discrepancies about that.

[00:39:59] Like, you go to school after Christmas and everybody has Madden and you ended up with Joe

[00:40:06] Montana football.

[00:40:07] Dog.

[00:40:08] You got Madden at home.

[00:40:10] Dog.

[00:40:12] But like, okay, fast forward to like the year is 2004.

[00:40:16] This stuff was still happening.

[00:40:17] You're like, all right, I'm getting live 0-4.

[00:40:19] And like, ooh, you get live.

[00:40:21] With 2K.

[00:40:22] 2K just came.

[00:40:23] You know what I'm saying?

[00:40:25] Yeah, yeah, yeah, yeah.

[00:40:26] You know what I'm saying?

[00:40:27] You're like, you're like live 0-6.

[00:40:29] Got the dunk contest.

[00:40:30] Like, okay, that's cool.

[00:40:32] You know what I'm saying?

[00:40:32] You ain't got, you ain't got the 96 Wolves on there though.

[00:40:35] You know what I'm saying?

[00:40:35] You know, they've been doing this since the dawn of time.

[00:40:38] So it's like, yeah.

[00:40:39] Look, Jordan.

[00:40:40] Jordan's still player 99.

[00:40:42] Yeah, he's like, I got no name.

[00:40:43] You can't even afford Michael Jordan on your system.

[00:40:45] You know what I'm saying?

[00:40:46] So it's tough because you're like, it's competition between the brands.

[00:40:50] But also the consumer is also in competition because you want the best product.

[00:40:54] You don't want to be the person whose game doesn't have all the bells and whistles.

[00:40:58] I'm telling you, there's some kid from 1991 that's watching this right now like, what

[00:41:01] the hell?

[00:41:02] This is how I ended up like this?

[00:41:04] I remember going to school and not telling nobody I had Joe Montana because I was embarrassed

[00:41:08] because I didn't want to say nothing.

[00:41:10] So they come a long way.

[00:41:13] I'm going to ask my older brothers after we record, like, did y'all have Joe Montana football

[00:41:19] too?

[00:41:20] I know he's going to have a story.

[00:41:21] I'm going to talk back later with it.

[00:41:23] Man, dad bought us that man.

[00:41:25] We wanted to match you.

[00:41:27] We saw the commercial and everything.

[00:41:29] Man.

[00:41:29] Man.

[00:41:30] I know he don't have a story, but yeah.

[00:41:33] Yeah.

[00:41:34] It's so real.

[00:41:35] Cause they were thinking they could sell 75,000 copies of this.

[00:41:39] They sold 300,000 out the gate, you know?

[00:41:43] And now all of a sudden electronic arts, AKA EA, which we will know as EA sports, you know, like

[00:41:49] it becomes a household name.

[00:41:51] And then we start getting, you know, kind of like the future of Madden, right?

[00:41:56] The present day.

[00:41:57] And they bring in all of these players.

[00:41:59] And I thought that was so cool that they got all these personalities and players because

[00:42:03] the players are roughly our age, you know, a little bit younger, a little bit older or

[00:42:07] whatever, but they too grew up with Madden.

[00:42:10] So these are people who go on to make football a profession.

[00:42:13] And Deontay, you have to question without Madden, do we have Richard Sherman?

[00:42:17] Do we have Saquon?

[00:42:18] Do we have, you know, Barry Sanders, even who they were interviewing, you know, I think

[00:42:22] Madden is a part of shaping their legacies.

[00:42:24] Like their household names because of Matt.

[00:42:27] Right.

[00:42:28] Right.

[00:42:28] And like, kind of like how we touched upon earlier is just like a lot of these players

[00:42:35] now, first time ever hearing about football is through the game.

[00:42:39] Right.

[00:42:39] And that's where your love for the game, like grows because like put it like this, like

[00:42:48] you can watch the game when it comes on, on a Sunday or if it's college, it's on a Saturday.

[00:42:53] But when you have access to football at any point, if you have the game, you can say I'm

[00:42:58] football.

[00:42:59] I can turn on my game.

[00:43:00] Right.

[00:43:01] And like, it's there.

[00:43:02] And like you being in that close connection with that product every day at your disposal,

[00:43:09] rather than having to wait for it to come on your TV.

[00:43:11] Right.

[00:43:12] That's how it grows.

[00:43:13] And to see like the Larry Fitzgerald, Michael Strahan, even those, what I thought was pretty

[00:43:20] cool in the, in the first episode is you'll see different cuts that I remember seeing when

[00:43:29] I turned on Madden, they had the little section where they have a random player saying EA Sports

[00:43:35] is in the game.

[00:43:35] They used to have that in like, right when you turn on the game before the loading screen

[00:43:39] and like, that is something.

[00:43:42] Yeah.

[00:43:43] From the pro bowl, from different parts of the season.

[00:43:45] Right.

[00:43:45] And so like, I just think like for a lot of these players, like a lot of the goal of a

[00:43:54] lot of the professional players was to be literally be in the game.

[00:43:58] Right.

[00:43:59] Yeah.

[00:43:59] Like, obviously they had other motivating factors of being a professional athlete, take

[00:44:05] care of the family.

[00:44:05] Right.

[00:44:06] Make money.

[00:44:06] Of course, be a household name, but like not too far down the list.

[00:44:11] I want to be on a video game.

[00:44:13] Right.

[00:44:14] And like, how do I get, how do I get to be on a video game?

[00:44:18] You know, obviously you can create yourself like we talked about earlier.

[00:44:21] Right.

[00:44:22] But I learned the game by playing the game, do what I have to do.

[00:44:26] Uh, training wise, uh, you know what I'm saying?

[00:44:29] In high school, college, be the best that I can be.

[00:44:33] Right.

[00:44:34] And then you go on to be a professional and what you in, you literally in the game.

[00:44:38] And so I think for a lot of those players that they spoke about, and I'm sure they're

[00:44:41] going to talk about in future episodes is like literally the sports mantra of it's in

[00:44:47] the game.

[00:44:48] Like that's what they want.

[00:44:49] And like, for those players, like this game itself helped them get there.

[00:44:54] Right.

[00:44:54] It helped them become a professional athlete was by playing this game and having that goal.

[00:45:00] Yeah.

[00:45:00] And Dane, the goal has to be not only to get in the game, but you want your attributes to

[00:45:05] be strong too.

[00:45:06] Like you don't want to get in the game and then you're like a scrub.

[00:45:08] You're trying to get in the game.

[00:45:09] Make sure you're competitive because you grew up, you know, playing the game and picking

[00:45:15] teams because you wanted to pick a good team.

[00:45:16] Like I feel bad for the people who play with the, with the sorry team.

[00:45:19] Can't relate.

[00:45:19] I would always be, I'm picking somebody who's competitive.

[00:45:21] I might not pick the best team, but you know what I'm saying?

[00:45:24] Like if you're going in, if you're picking the Browns every time, like more power to you.

[00:45:27] You know what I'm saying?

[00:45:28] But I remember, yeah.

[00:45:31] I remember watching football and being fans of the players a little bit, but I remember

[00:45:35] playing Madden and becoming fans of the players because you didn't have a connection with them.

[00:45:39] This was your player.

[00:45:40] You know what I'm saying?

[00:45:41] Well, you couldn't tell me nothing about the Rams.

[00:45:44] I'm the Marshall Fox.

[00:45:45] Like, you know what I'm saying?

[00:45:45] You couldn't tell me nothing about them.

[00:45:47] Cause I, and I was like, I don't have no connection to that team, but you play with

[00:45:51] them so much on Madden.

[00:45:52] You could think of like all the big moments, all the players that, you know, like I used to

[00:45:56] do some damage with T.O.

[00:45:57] You know what I'm saying?

[00:45:58] Like it just, all the players that, you know, that you just, you can connect your big wins,

[00:46:02] right?

[00:46:03] Your moments with your homeboys to the player in Madden.

[00:46:06] And then that person, they just doing a job.

[00:46:09] They just out here doing football because it's their career.

[00:46:12] It's what they love.

[00:46:13] Now these players got the same connection to Madden that we had and they're incorporating

[00:46:17] that into, into their playing ability.

[00:46:20] You know, I think somebody was saying they even use Madden to kind of get to know their

[00:46:24] opponents, Zane.

[00:46:25] I thought that was pretty cool.

[00:46:26] Playing a season before you start playing.

[00:46:29] Oh, look, it's innovative.

[00:46:30] Yeah.

[00:46:31] You know, I, I, you have to have really tough skin, not the, not the developers, not the directors,

[00:46:39] not the stunt doubles, the brothers that are in charge of those ratings because they

[00:46:43] get the cost of hemmed up, like, you know, digitally hemmed up.

[00:46:47] And they mentioned like, Hey man, why I got my speed is a 93.

[00:46:50] I just ran a four to eight at the combine.

[00:46:52] It was going on with that.

[00:46:53] Those of us have the toughest skins because they get the most, or I assume they get the

[00:46:58] most blamed when it comes to your star athletes or your, your superstar.

[00:47:02] They're not happy about a, you know, my, my, you know, intermediate route running is

[00:47:07] only a 97 and it should be a 99.

[00:47:11] Like those guys have the tough jobs, but more interesting than not, you know, the beautiful

[00:47:16] thing about this game is just the, the memories that it's created.

[00:47:20] Um, the memories that it's created in the bond of this guy, I'm going to be out of time.

[00:47:25] You're going to remember this.

[00:47:26] I don't know any names, but it's before we went to college.

[00:47:29] I already know what you're talking about.

[00:47:30] I'm in the story.

[00:47:32] Let's go.

[00:47:33] Let's go down.

[00:47:34] We, we, we have a, we have a best friend to this day.

[00:47:37] A good friend of ours.

[00:47:37] We went to high school together.

[00:47:38] He ended up moving away.

[00:47:39] He came back and he, you know, he comes, uh, he comes to visit, uh, in a hometown for,

[00:47:44] you know, for a few days because he come to see his mom, um, before he goes back to school.

[00:47:50] Well, I already have my own Xbox.

[00:47:52] He pulls out his Xbox.

[00:47:53] I'm like, why are you bringing that?

[00:47:54] I asked him, why are you bringing an Xbox?

[00:47:55] And he'll, you'll see.

[00:47:57] And this is months.

[00:47:59] This was in the summer.

[00:48:00] Now, mind you, Madden typically comes out in, I think, August or July at the time.

[00:48:05] This was in maybe June.

[00:48:08] No, this was definitely in May, May or May or June.

[00:48:11] Pulls out this, pulls out an Xbox.

[00:48:13] Okay.

[00:48:13] You'll sit next to mine.

[00:48:14] Then he pulls out this cartridge or this, this case, opens the case.

[00:48:18] And it's the new version of Madden.

[00:48:20] I was like, how the hell you got that?

[00:48:24] It's not even out yet.

[00:48:25] I was like, it's not real.

[00:48:26] You got that new stuff.

[00:48:28] Got the boot, got the boot.

[00:48:29] And it's on a D, it's on a blunt DVD.

[00:48:31] So.

[00:48:31] Oh, he got the bootleg.

[00:48:33] Yeah.

[00:48:33] He had the hookup.

[00:48:34] And I thought the first person I called, I said, hey, Deontay, come through.

[00:48:37] And you know, we live, you know, 15 minutes to party.

[00:48:40] Deontay, come through.

[00:48:41] Let's play this Madden.

[00:48:42] And I'm assuming he's like, oh, we can play Madden.

[00:48:44] I'm like, no, no.

[00:48:45] We got the new Mad.

[00:48:46] It was the one with Mary Fitzgerald and Troy Palamon on the cover.

[00:48:49] And they both like this.

[00:48:50] So we playing.

[00:48:52] And Deontay get there, over the door.

[00:48:53] Like, come on here, bro.

[00:48:54] He's like, and he's just standing there like, man, we just played for hours, bro.

[00:48:59] Played for hours.

[00:49:00] Like, before it even hit the streets.

[00:49:02] Didn't connect to the internet or anything.

[00:49:04] That's so crazy.

[00:49:05] I don't even know if you can just get to the bar.

[00:49:07] For legal reasons, which is why I don't know this, brother.

[00:49:10] Allegedly, allegedly, allegedly.

[00:49:11] Yeah.

[00:49:12] Yeah, allegedly.

[00:49:13] I heard, you know, but.

[00:49:15] Yeah.

[00:49:16] Stuff like that.

[00:49:16] Like, you know, we have our sources for getting, you know, the bootleg Jays, the bootleg movies,

[00:49:23] the bootleg, the knockoff Gucci purse, all that.

[00:49:25] This was a whole different thing that I'd never imagined ever.

[00:49:30] And that sort of thing, it just doesn't.

[00:49:33] I never heard of that happening with video games.

[00:49:35] You could literally just wait for it to come out.

[00:49:37] It was so hot.

[00:49:39] The standard of, I got this new shiny toy.

[00:49:43] Like, that was the biggest one.

[00:49:45] The biggest bootleg.

[00:49:46] And it, you know, played very well.

[00:49:48] It played like normal.

[00:49:49] And it's, yeah.

[00:49:50] It was great.

[00:49:51] That was probably one of my favorite Madden memories right there.

[00:49:54] That's so cool.

[00:49:54] I forgot about that day.

[00:49:56] That was, that was definitely one of the best summers, man.

[00:49:59] We, we were on that thing for days and days at a time.

[00:50:04] Yeah.

[00:50:05] It's, it's very funny because the Madden folks can't be mad at you because they low-key bootleg

[00:50:09] Madden anyway.

[00:50:10] You're like, we just, we got to look, y'all, y'all, uh, they're going to apologize to Sega.

[00:50:14] So we, we learned this from you.

[00:50:15] Okay.

[00:50:15] This is, oh yeah.

[00:50:17] Thanks.

[00:50:17] That's a fact.

[00:50:18] They don't, they don't get to be mad at us.

[00:50:20] Um, another, another cool thing I thought was, uh, in the first episode was when they

[00:50:24] brought in Clint Oldenburg.

[00:50:26] He's like the production director.

[00:50:27] He's like, man, I always wanted to be a football player and I got drafted and I couldn't, I

[00:50:31] couldn't play football no more because I wasn't really that great, but I got, I ended

[00:50:35] up playing for EA.

[00:50:36] I don't think that's gotta be the coolest thing ever.

[00:50:38] Right?

[00:50:38] Like, you know, football, you've been playing football your whole life.

[00:50:41] Skill wise, you could probably be better, but somebody needs you to now put your

[00:50:45] football expertise into your favorite video game or America's, you know, football game.

[00:50:51] And he's now sitting down with software engineers and really talking about like how it feels to

[00:50:57] be a player on that field when this stuff happens and like correcting a lot of the mistakes

[00:51:01] that engineers would know exist.

[00:51:03] And, you know, we're talking about football.

[00:51:05] Right?

[00:51:05] So he's able to be like, nah, when you get hit like that, you really don't move like

[00:51:08] that.

[00:51:08] You move like this.

[00:51:09] And these are things that I never even conceptualized in my mind.

[00:51:12] Right?

[00:51:12] When they're making a game, I just think like, I don't, I don't ever think of the

[00:51:15] about it on that granular level.

[00:51:17] Right?

[00:51:17] Right?

[00:51:17] Like, how do you get, like, how do you know which way the player's shoulder is going to

[00:51:20] move or, you know, this, that other.

[00:51:22] And that's when we see, nah, they are here introducing physics based gameplay for Madden

[00:51:28] 25.

[00:51:29] Now, Deontay, I know this probably interested you.

[00:51:31] I know you be on the cutting edge of all the video games still.

[00:51:33] I'll be seeing you on Twitter.

[00:51:35] Like, oh, when the, when the, when the, when the trailer drops, you be like, give me a

[00:51:38] commentary and stuff like that.

[00:51:40] So, yeah.

[00:51:41] Were you familiar with the physics based gameplay and what we saw with all the stuff that they

[00:51:45] were doing on the field?

[00:51:46] You know, just within the production?

[00:51:50] I know.

[00:51:51] Yeah.

[00:51:52] For this year's game, they call it, I don't know if they mentioned it in the first episode,

[00:51:56] but it's called Boom Tech.

[00:51:58] Um, and I was, I just wasn't, I guess, familiar with the, I guess science is the best word,

[00:52:05] but just how they're putting it graphically through the computer.

[00:52:08] Um, I think they're always trying to innovate and try to figure out ways to make it as realistic

[00:52:13] as possible.

[00:52:15] Um, and with Clint on staff and he's been there for, I think more than a decade, he's been

[00:52:21] there for a while.

[00:52:22] Um, I think it's important for the Madden team to have someone that's been on the field.

[00:52:28] Um, kind of like how John was a part of the game itself, like to always have somebody on

[00:52:34] staff to kind of lend.

[00:52:37] I mean, he's much more than lending advice.

[00:52:39] He's actually a part of the development team, but you know, to have that voice to kind of

[00:52:43] say, Hey, he's not moving right here.

[00:52:45] Uh, he, you know, that doesn't look realistic.

[00:52:48] You know, he should be going near his head should be on this side of the guy on the tackle

[00:52:53] or something like that.

[00:52:53] It's very important to kind of, um, keep that going, obviously to make the game and continue

[00:52:59] to have it as realistic as possible.

[00:53:02] Um, I think a tough Avenue for them and like, because for, for them and like being on top for

[00:53:12] so long, I think it's always going to be like somebody trying to knock down a peg and like

[00:53:19] kind of trying to knock off the champ or like the critic, the critique, should I say in criticism

[00:53:26] and things of that nature kind of channel that out.

[00:53:28] But like, I think for, for this Madden team so far, like, I feel like the game itself has

[00:53:35] come a long way and like, there's always going to be gripes with it and things like that.

[00:53:39] Like when he, when he pulled up on the computer, it had like 480 something bug.

[00:53:43] I was like, dang, like realizing like, cause Dan and I, we've kind of critiqued the game

[00:53:49] over the years, but kind of like stepping back and watching the episode and realizing I'm

[00:53:54] being light here.

[00:53:55] Yeah, yeah, yeah.

[00:53:55] I'm being light, but like kind of stepping back and realizing like what goes into it.

[00:54:00] I kind of understand, you know what I'm saying?

[00:54:02] Like the other side of it, like we got to deal with this.

[00:54:05] We got to deal with that and like having to do it on a yearly basis when you got such

[00:54:13] and such staff here and such staff here, it's, it's, it's a difficult job.

[00:54:18] But overall, I think like, like we had mentioned Madden continues to kind of innovate and find

[00:54:26] out creative ways.

[00:54:27] Like next year will probably be something, I don't know, speed related, like separation

[00:54:32] of speed.

[00:54:33] I don't know, but I enjoy the, like, I do enjoy the, like the creativity and them trying

[00:54:38] to try different things, even if they don't work.

[00:54:40] But overall, I think it's a good, good, decent product.

[00:54:44] Yeah.

[00:54:45] I mean, we've been doing so much development for this one video game for over 20 years at

[00:54:50] this point.

[00:54:50] And we've seen that it has become something so robust, something that these people did

[00:54:54] not even imagine was possible.

[00:54:56] And so it's like, yeah, we complain about it, but that's because we want it to be good all

[00:54:59] the time.

[00:54:59] Right.

[00:55:00] And so I think if you complain, people hear the complaints and then they want to make adjustments

[00:55:04] based on the complaints.

[00:55:05] And it's not just like fans having complaints, right?

[00:55:07] These are the players have the complaints and they're the ones who these games are emulating.

[00:55:11] So, um, I think it makes sense.

[00:55:13] I think it makes sense to go in and be critical of stuff like this, but also to respect the

[00:55:17] craft, you know, uh, this didn't happen overnight.

[00:55:19] It feels like you just turned on your game and you have a game in front of you, but the

[00:55:23] amount of hours and programming and stuff that goes into making this happen, even just the

[00:55:27] physicality of it.

[00:55:28] Now that I see that, you know, creating Madden as a contact sport, it just completely blew

[00:55:32] my mind.

[00:55:33] Um, but I have a question.

[00:55:35] And before we wrap up the name of this episode, episode number one, dang, the episode was called

[00:55:42] can a computer make you cry?

[00:55:44] I have to know.

[00:55:46] Has the computer ever made you cry?

[00:55:48] Yeah.

[00:55:49] Yeah.

[00:55:50] Yeah.

[00:55:51] Yeah.

[00:55:52] So fortunately we have, I have a different experience of upbringing than Deontay.

[00:55:57] I didn't have any older brothers.

[00:55:59] I had older sister, um, that she wasn't into video games.

[00:56:02] Right.

[00:56:03] But, um, I had, you know, uncles and a stepdad, obviously.

[00:56:12] And man, I ended my, in my grandma's garage.

[00:56:16] It was cold.

[00:56:16] It was really cold.

[00:56:18] I had a bigger TV and it wasn't anything special about my, my grandma's house outside

[00:56:24] of it being a central location for everybody in, in, uh, I was about to say neighborhood.

[00:56:31] And it was a central meeting place for our, our community.

[00:56:34] Um, that was the purpose that it served.

[00:56:37] So again, I moved my big old TV into the garage that it set up, had the heater in there in the

[00:56:41] garage and, you know, snacks and all this stuff playing Madden.

[00:56:45] And this was when, um, this is when they definitely had to fight for the fumble.

[00:56:49] We had a little Madden tournament and I just knew I was, I just knew I was, I just

[00:56:54] knew I was shit and ended up losing.

[00:56:58] Um, and I just, it is one thing when you lose, but it's another thing when you lose on

[00:57:02] some bull, like bull, that's fight for the fumble crap.

[00:57:06] And you gotta be real quick on about what buttons you push because if you push the wrong

[00:57:09] button, the other person will win and cry when they were there, when they left, just

[00:57:16] because I was just, it was just, I was angry to brag about them.

[00:57:19] You, you make a silly mistake.

[00:57:20] You don't see a receiver that's wide open.

[00:57:22] You get clowned about that.

[00:57:23] Oh yeah.

[00:57:24] Yeah.

[00:57:25] Yeah.

[00:57:26] Them, um, sports ears are different than everything else.

[00:57:30] But when you add sports video game tears, that just creates a whole nother land.

[00:57:35] And then don't let a relative or a family member see you cry and say, no, you ain't

[00:57:38] crying over that damn game.

[00:57:39] I was like, yes, it ain't just a game.

[00:57:41] Yeah.

[00:57:42] It ain't, it ain't, it really ain't.

[00:57:45] I ain't crying.

[00:57:46] It's more than a game.

[00:57:48] You know, it's more than a game.

[00:57:50] I grew up, uh, my family is from Waco, but I grew up in Houston.

[00:57:53] And so I was always in Houston, but I knew that when I had to go back for the holidays,

[00:57:59] we was going to get on the game.

[00:58:00] So Houston was training camp.

[00:58:02] I was in Houston.

[00:58:03] I didn't have the game.

[00:58:04] I had to go rent the game sometime.

[00:58:05] Like, Hey, what game you got?

[00:58:07] Oh, you got the new such and such.

[00:58:08] You got the new bag.

[00:58:09] Okay.

[00:58:09] Bet.

[00:58:10] Cause I can't show up like no scrub.

[00:58:11] Cause they spend every day with this game.

[00:58:13] Oh, you ain't going to buy me the game?

[00:58:14] Bet.

[00:58:15] I kind of figured out a way.

[00:58:16] I got a homeboy playing game.

[00:58:17] I'm going to go grind.

[00:58:18] You know, we've been to go play and I'm going to, I'm going to train up.

[00:58:21] So when I come to the city, y'all know it's real.

[00:58:24] So the computer has made me cry tons of times.

[00:58:27] Okay.

[00:58:27] Cause I was out there.

[00:58:28] Like I said, this was training camp.

[00:58:29] It's like, if you can't, if you can't beat the computer, I'm talking about you have to

[00:58:32] up it all mad.

[00:58:33] You can't, you just can't be playing a rookie.

[00:58:35] You got to come in and just train yourself because everybody else, the streets is ready.

[00:58:39] They ready for you to pull up and they ready to embarrass you on their own game.

[00:58:42] And nothing's worse than getting embarrassed on your own system.

[00:58:45] Are you crazy?

[00:58:46] Somebody came to your house and took the first controller.

[00:58:49] Deontay.

[00:58:49] Tell me, you got siblings.

[00:58:52] The computer ever make you cry?

[00:58:57] The computer itself.

[00:58:59] No, the system.

[00:59:01] The system.

[00:59:02] Yeah.

[00:59:03] The system.

[00:59:03] Just the system.

[00:59:04] The game.

[00:59:05] Yeah.

[00:59:05] Just the game make you cry, Deontay.

[00:59:09] Honestly, I don't remember a cry moment for me, but I just remember when I used to lose

[00:59:18] to my brothers, it was just like a flick of like, all right, I'm little at this point, but

[00:59:29] I was like, I know when I learned this game, you know what I'm saying?

[00:59:32] It's going to be on.

[00:59:33] And then now they'll tell you, right.

[00:59:35] Now they'll tell you like all the times, like as I've grown up, obviously I've beaten them

[00:59:40] more because I've like dedicated, like Dana will tell you like when I play my brotherly

[00:59:44] game, super competitive.

[00:59:46] Oh yeah.

[00:59:47] I will tell y'all this.

[00:59:49] I will tell y'all this story.

[00:59:51] It was like around the time when I was still like maybe five or six.

[00:59:54] And then the house, the house that I grew up in, grew up in my oldest brother lives in

[00:59:59] there now.

[01:00:00] But there was a time where my middle oldest brother got so upset at the game that he

[01:00:06] punched his bedroom.

[01:00:08] We had those, we had wooden doors.

[01:00:10] He punched the wooden bedroom door and it left like this indention in there.

[01:00:16] This was back in 96 and they never fixed it.

[01:00:22] So it's the indention of it is still in there in 20, in 2024.

[01:00:27] Yeah.

[01:00:28] But that's just how mad it is, right?

[01:00:30] Like it'll get you to a point that you don't even recognize yourself.

[01:00:35] And Karina will tell you she's in the other room, but she'll hear me because I still play

[01:00:41] the game, obviously.

[01:00:42] And she'll hear me yelling while she, you know, is up in her work meeting and she hates

[01:00:47] it.

[01:00:47] I apologize to her all the time, but it's just like, I'll catch myself screaming like,

[01:00:52] ah, like, you know what I'm saying?

[01:00:54] It gets, it brings out the emotion in you.

[01:00:57] Yeah.

[01:00:57] Times infinity.

[01:00:59] And so, yeah, man, it's, it's, it's always been like that, but I think it's more so just

[01:01:04] the fact that like, it's been such a part of our lives.

[01:01:07] Like we have been talking about throughout this episode.

[01:01:10] It means it's more, people, people will probably shake their head listening to this, but it's

[01:01:15] more than a game, man.

[01:01:16] It's more than a game.

[01:01:18] It's not a game.

[01:01:19] It's not a game.

[01:01:22] It's not a game.

[01:01:23] It is a game.

[01:01:23] It is a game.

[01:01:24] And the players even talk about it in this episode, that this is something that we grew

[01:01:29] up with that was building families and friendship with other people.

[01:01:33] It's like, you got people who like video games versus people who like football.

[01:01:36] You got athletes who want to play a game.

[01:01:38] They normally not a game person.

[01:01:39] I like to be outside, but I don't play this game because it's an outside game, you know?

[01:01:43] And so it's, it's making people like, it's almost like reaching across the aisle to

[01:01:47] different communities.

[01:01:47] It was doing way more than just you at home playing a video game and eating junk food.

[01:01:53] You know, it was more than that.

[01:01:54] And so Madden goes on to be something that we obviously had a great time talking about

[01:01:58] today, but something that we are going to stop talking about anytime soon.

[01:02:01] You know, when the next Madden comes out, I expect to see Deontay and Dane tweeting about

[01:02:05] it.

[01:02:05] You know what I'm talking about?

[01:02:06] Like, oh, no, I see the preview, bro.

[01:02:07] It's looking like they're working on XYZ.

[01:02:09] I'm not going to get the first version when they drop it because they're going to have to

[01:02:11] work the bugs out.

[01:02:12] I'm going to have to get the second version.

[01:02:13] You know, I'm going to see all those conversations and more because-

[01:02:16] That's usually what Dane says.

[01:02:18] Oh, I'm going to get it on, I'm going to get it on Black Friday.

[01:02:20] Exactly.

[01:02:21] Ask me, ask me, do I have to look, not going, I ain't going to do too much on it, but ask

[01:02:25] me if I have the current year's version right now.

[01:02:26] Ask me.

[01:02:27] Yeah.

[01:02:27] Do you?

[01:02:28] I do not, not yet.

[01:02:29] Were you in two days?

[01:02:32] When I see that price drop a little bit and I can rationalize myself, all right, I

[01:02:35] know you said you wasn't going, you wasn't going, you know, yeah, I got going that narcotic,

[01:02:40] but it's the price dropped $27.

[01:02:45] Just a little bump.

[01:02:46] Y'all need to go full blow.

[01:02:47] Just a little bump.

[01:02:48] I think it is.

[01:02:50] I think it is important to add, like Madden was in a tough spot this year because we got

[01:02:55] the new college football game back this year that had made out for 11 years.

[01:03:00] Like, you know, the game had stopped making the game for 11 years.

[01:03:03] And so when that came back this season, I think a lot of the focus shift to that as opposed

[01:03:11] to Madden and some people have them both, but I think having that nostalgia kind of tapping

[01:03:16] into that kind of, you know, with the college football game kind of put Madden on the, I

[01:03:23] guess, back burner, you could say, but there are still people that enjoy it to the fullest.

[01:03:28] Um, like it's still like one of the obviously bestselling games, uh, sports games, but I

[01:03:35] think, um, just having that sense of community, like I have it.

[01:03:39] It's friends of mine that play it.

[01:03:41] Like I think more so just video games in general.

[01:03:45] I keep coming back to it.

[01:03:46] We keep coming back to it.

[01:03:47] It's just a sense of community and connecting with people.

[01:03:50] Yeah.

[01:03:51] Yeah.

[01:03:51] And even, even talking about it with y'all has been so much fun as well.

[01:03:55] You know what I'm saying?

[01:03:55] Like y'all, y'all already my brothers, but this is something that we, we get the bottom

[01:03:59] of, right.

[01:04:00] It's talking about some of the things that kind of made us who we are today.

[01:04:03] And so, uh, thank y'all so much for joining me to talk about episode one of it's in the

[01:04:08] game Madden NFL on prime.

[01:04:11] Check it out.

[01:04:11] If you haven't already checked it out, um, make sure you watch all of it.

[01:04:14] We only talked about episode one, but, uh, I'm, I'm about to sit down and watch all

[01:04:17] of it for sure.

[01:04:18] Um, because, uh, I want to know everything, right.

[01:04:21] I want to know everything now.

[01:04:23] And so, uh, it is on prime.

[01:04:25] Yeah.

[01:04:25] I believe they released all of it.

[01:04:27] If not, it's probably releasing weekly, whatever, check it out.

[01:04:29] And then, uh, make sure you let us know what you think about it in the comments, hit that

[01:04:33] like button, hit subscribe.

[01:04:34] And right here in the comments on our YouTube page, youtube.com slash at recap, kick back.

[01:04:37] Let us know what's your Madden story.

[01:04:39] Did the computer make you cry?

[01:04:41] Um, and if, if maybe not Madden, right, make what is the video game that did make you cry?

[01:04:45] Cause I got a list of games that I was, they was on my ass, but I was on their ass too.

[01:04:49] You know what I'm saying?

[01:04:50] So, uh, thank y'all for listening.

[01:04:52] And I got to ask Dane, what you been up to?

[01:04:55] Where can the people follow you?

[01:04:57] Where can they find you?

[01:04:58] What you got going on in your world?

[01:04:59] Yeah, man.

[01:05:00] Uh, you can find me on the, you can find me on Twitter.

[01:05:03] That's what it's called.

[01:05:04] Okay.

[01:05:04] Well, at least when I joined back in my day, that's what it's called.

[01:05:06] You can find me at Twitter at DaneBTX.

[01:05:09] I'm also on IG, DaneBTX.

[01:05:11] And you can find me in them skies.

[01:05:13] In the skies.

[01:05:14] Shout out to all the skeeters out there.

[01:05:16] We out there too.

[01:05:18] DaneBTX.

[01:05:18] So, um, you know, I'm, I'm enjoying it and life is great.

[01:05:22] Life is great.

[01:05:23] Thankful to be here.

[01:05:24] So appreciate you again for having, uh, you know, having us up on here chatting about

[01:05:27] this beautiful thing we call Madden.

[01:05:30] Alrighty.

[01:05:31] And, uh, D.D., where can the people follow you?

[01:05:33] I know you're on the skies.

[01:05:35] I see you in them skies.

[01:05:36] You on the skyline.

[01:05:36] I'm, I'm, I'm on the skies.

[01:05:39] D.S.

[01:05:39] Right steps.

[01:05:41] Um, and I'm not, I have a Twitter, but I don't tweet.

[01:05:45] I, I, my last tweet is telling people to go follow me on blue sky.

[01:05:49] So I have my, uh, I'm posting, you know, skeeting about sports and Marvel and posting content

[01:05:59] from, from the job that I have at ESPN, which I enjoy.

[01:06:03] Um, I'm on threads, just posting content there as well.

[01:06:07] Instagram, my DFS right steps.

[01:06:09] Um, and you know, just living the East coast life up here with, with my wife, Karina.

[01:06:15] Uh, and we're loving it.

[01:06:17] Just trying to stay warm.

[01:06:18] Thankfully we have not encountered snow.

[01:06:21] Um, but as you can see by my sweater here, it's, it's kind of cold, uh, up here, but we're

[01:06:26] just trying to stay as warm as we can.

[01:06:28] Um, but you know, we're loving it here.

[01:06:31] Still thankful.

[01:06:31] All those good things, bro.

[01:06:33] Appreciate you for having us on for sure.

[01:06:35] It's no problem at all.

[01:06:37] And of course you can catch me on recap, at recap, kickback at all social media platforms,

[01:06:41] including new skies.

[01:06:43] Uh, check me out.

[01:06:44] I'll be tweeting out all the content that I'm making right now.

[01:06:47] Uh, Mari and I just talked about, uh, cross on prime as well.

[01:06:51] We talked about, yeah, we talked about episode one, but probably going to do a series overview

[01:06:55] as well.

[01:06:56] Cause people really enjoyed.

[01:06:57] I'm one episode away from finishing it.

[01:07:00] Oh yeah.

[01:07:00] We won't, we won't spoil it for you, but it's, it's a ride.

[01:07:03] Okay.

[01:07:04] So, uh, make sure you check that out for sure.

[01:07:06] So that you can be in the conversation and see what we got going on over on recap kickback.

[01:07:10] Um, also when Abbott elementary comes back, G and I will continue to cover this most recent

[01:07:15] season of Abbott.

[01:07:16] Uh, and this week Mari and I were joined by, uh, eight ball bangers himself, Isaiah to talk

[01:07:21] about rhythm and flow.

[01:07:22] We also got into some of the, uh, rap beef that's going on.

[01:07:25] Um, why did Drake decide to press charges?

[01:07:27] What is going on?

[01:07:28] That man's not like us.

[01:07:30] Let's check that out and more to, uh, to find out what we're talking about here on recap

[01:07:34] kickback.

[01:07:34] But until next time for Deontay, for Dane and for myself, you ain't got to go home, but

[01:07:39] you definitely got to come back later.

[01:07:40] We'll catch y'all next time.

[01:07:41] Peace.

[01:07:44] Peace.

[01:07:45] Peace.

[01:07:46] Peace.